Archives of Nethys

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Cleric Class Details | Domains | Variant Channeling | Archetypes

Law

Source PRPG Core Rulebook pg. 45 (Amazon)
Deities: Abadar, Achaekek, Alichino, Alocer, Alseta, Andoletta, Angradd, Anubis, Apsu, Ardad Lili, Arqueros, Asmodeus, Baalzebul, Barbariccia, Barbatos, Belial, Bifrons, Cagnazzo, Calcabrina, Circiatto, Crocell, Damerrich, Deumus, Dhalavei, Dispater, Doloras, Draghignazzo, Dranngvit, Eaqueo, Easivra, Eiseth, Eldas, Eligos, Erastil, Erecura, Falayna, Farfarello, Folgrit, Furcas, Gaap, General Susumu, Geryon, Ghenshau, Graffiacane, Grundinnar, Haborym, Hadregash, Horus, Iaozrael, Imbrex, Iomedae, Irori, Jiraviddain, Kalma, Kelinahat, Kols, Kroina, Libicocco, Lissala, Lorcan, Lorthact, Losarkur, Lymnieris, Maat, Magdh, Magrim, Mahathallah, Malacoda, Malthus, Mammon, Matravash, Mephistopheles, Minderhal, Moloch, Nergal, Neshen, Olheon, Ose, Osiris, Pirias, Psomeira, Quindiovatos, Ra, Ragathiel, Rasvocel, Rubicante, Ruzel, Sabnach, Scarmiglione, Shizuru, Smiad, Svarozic, Tanagaar, Thoth, Titivilus, Torag, Tsukiyo, Uruskreil, Vapula, Vildeis, Vois, Wadjet, Winlas, Wylgart, Xhasnaphar, Yaezhing, Yan-gant-y-tan, Zaebos, Zepar, Zohls, Zon-Kuthon, Zursvaater

Granted Powers: You follow a strict and ordered code of laws, and in so doing, achieve enlightenment.

Touch of Law (Sp): You can touch a willing creature as a standard action, infusing it with the power of divine order and allowing it to treat all attack rolls, skill checks, ability checks, and saving throws for 1 round as if the natural d20 roll resulted in an 11. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Staff of Order (Su): At 8th level, you can give a weapon touched the axiomatic special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.

Domain Spells: 1st—protection from chaos, 2nd—align weapon (law only), 3rd—magic circle against chaos, 4th—order's wrath, 5th—dispel chaos, 6th—hold monster, 7th—dictum, 8th—shield of law, 9th—summon monster IX (law spell only).

Archon Subdomain

Source Advanced Player's Guide pg. 1 (Amazon)
Associated Domain(s): Good, Law
Associated Deities: Andoletta, Angradd, Apsu, Arqueros, Dammerich, Easivra, Eldas, Erastil, Falayna, Folgrit, Ghenshau, Grundinnar, Iomedae, Kelinahat, Kroina, Lymnieris, Mazludeh, Neshen, Olheon, Ragathiel, Smiad, Svarozic, Tanagaar, Torag, Vildeis, Winlas, Zohls

Replacement Power: The following granted power replaces the holy lance power of the Good domain or the staff of order power of the Law domain. Archons are a race of lawful good outsiders.

Aura of Menace (Su): At 8th level, you can emit a 30-foot aura of menace as a standard action. Enemies in this aura take a –2 penalty to AC and on attacks and saves as long as they remain inside the aura. You can use this ability for a number of rounds per day equal to your cleric level. These rounds do not need to be consecutive.

Replacement Domain Spells: 1st—divine favor, 3rd—prayer, 6th—planar ally (archon only).

Devil Subdomain

Source Advanced Player's Guide pg. 1 (Amazon)
Associated Domain(s): Evil, Law
Associated Deities: Achaekek, Alichino, Alocer, Ardad Lili, Asmodeus, Baalzebul, Barbariccia, Barbatos, Belial, Bifrons, Cagnazzo, Calcabrina, Circiatto, Crocell, Deumus, Dispater, Doloras, Draghignazzo, Eaqueo, Eiseth, Eligos, Farfarello, Furcas, Gaap, Geryon, Graffiacane, Haborym, Hadregash, Iaozrael, Jiraviddain, Kalma, Libicocco, Lissala, Lorcan, Lorthact, Losarkur, Mahathallah, Malacoda, Malthus, Mammon, Mephistopheles, Minderhal, Moloch, Nergal, Ose, Pirias, Quindiovatos, Rasvocel, Rubicante, Ruzel, Sabnach, Scarmiglione, Titivilus, Uruskreil, Vapula, Vois, Wylgart, Xhasnaphar, Yan-gant-y-tan, Zaebos, Zepar, Zon-Kuthon

Replacement Power: The following granted power replaces the touch of evil power of the Evil domain or the touch of law power of the Law domain. Devils are a race of lawful evil outsiders.

Hell’s Corruption (Su): You can cause a creature to become more susceptible to corruption as a melee touch attack. Creatures touched take a –2 penalty on all saving throws and must roll all opposed skill checks twice, taking the worse result. This effect lasts for a number of rounds equal to 1/2 your cleric level (minimum 1). You can use this ability for a number of times per day equal to 3 + your Wisdom modifier.

Replacement Domain Spells: 1st—command, 3rd—suggestion, 6th—planar binding (devils only).

Inevitable Subdomain

Source Advanced Player's Guide pg. 1 (Amazon)
Associated Domain(s): Law
Associated Deities: Abadar, Alseta, Dranngvit, Irori, Kols, Magrim

Replacement Power: The following granted power replaces the touch of law power of the Law domain. Inevitables are a race of lawful neutral outsiders.

Command (Su): As a standard action, you can give a creature an emotionless yet undeniable order, as per the spell command. A Will save negates this effect. You cannot target a creature more than once per day with this ability. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Replacement Domain Spells: 3rd—command undead, 5th—command (greater), 6th—planar binding (inevitables only).

Judgment Subdomain

Source Inner Sea Gods pg. 226 (Amazon), Champions of Purity pg. 21 (Amazon)
Associated Domain(s): Law
Associated Deities: Apsu, Dammerich, Iomedae, Neshen, Ragathiel, Torag, Zohls

Replacement Power: The following granted power replaces the touch of law ability of the Law domain.

Chastisement (Su): As a standard action, you can cast a strengthened spell against a creature that damaged you since your last turn. This spell must target the creature that damaged you, and is cast at +1 caster level. Area of effect spells cannot be used in conjunction with this ability, but other spells that target multiple creatures may be. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Replacement Domain Spells: 2nd—castigateAPG, 4th—rebukeAPG, 5th—mark of justice.

Kyton Subdomain

Source Champions of Corruption pg. 19 (Amazon)
Associated Domain(s): Evil, Law
Associated Deities: Zon-Kuthon,

Replacement Power: The following granted power replaces the scythe of evil ability of the Evil domain or the staff of order ability of the Law domain.

Pain Is Power (Su): At 8th level, after taking damage from any source, you may attempt a DC 25 concentration check as an immediate action. If you succeed, you gain the benefits of a blessing of fervorAPG spell for a number of rounds equal to 1/2 your cleric level. If you fail, this ability is expended with no effect. You can use this ability once at 8th level, plus an additional time for every 4 levels you are beyond 8th.

Replacement Domain Spells: 1st—delay painUM, 2nd—instrument of agonyUC, 3rd—agonizeUM, 5th—symbol of pain.

Legislation Subdomain

Source Heroes of the Streets pg. 19
Associated Domain(s): Law, Rune
Associated Deities: Abadar, Asmodeus, Dispater, Lissala, Winlas

Replacement Power: The following granted power replaces the touch of law power of the Law domain or the blast rune power of the Rune domain.

Prohibition (Su): As a standard action, you can command a creature within 30 feet to refrain from committing a particular action (including any referenced in the spell forbid actionUM). If the creature performs the named action before the beginning of your next turn, it takes 1d6 points of damage + 1 point for every 2 cleric levels you possess and the effect ends. This is a language-dependent effect. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

If you have the spell rune domain power, you can attach a spell effect to the prohibition as if it were the spell rune domain ability; the spell takes effect if the creature performs the named action. This spell must be of at least 1 level lower than the highest-level cleric spell you can cast, and it must target one or more creatures. Regardless of the number of targets the spell can normally affect, it affects only the creature that triggers the rune. Attaching a spell in this way extends the duration of the prohibition by a number of rounds equal to the spell’s level, or until it is discharged.

Replacement Domain Spells: 1st—forbid actionUM, 5th—greater forbid actionUM, 9th—mass hold monster.

Loyalty Subdomain

Source Inner Sea Gods pg. 226 (Amazon), Blood of Angels pg. 27 (Amazon)
Associated Domain(s): Law
Associated Deities: Ghenshau, Grundinnar, Kols, Matravash, Winlas

Replacement Power: The following granted power replaces the touch of law power of the Law domain.

Touch of Loyalty (Su): As a standard action, you can touch a willing creature, granting it a +4 sacred bonus on saving throws to resist charm, compulsion, and fear effects for 1 hour. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Replacement Domain Spells: 1st—remove fear, 5th—greater command.

Slavery Subdomain

Source Inner Sea Gods pg. 226 (Amazon), Goblins of Golarion pg. 27 (Amazon)
Associated Domain(s): Law
Associated Deities: Circiatto, Furcas, Hadregash, Jacarkas, Kalma, Lanishra, Losarkur, Zursvaater

Replacement Power: The following granted power replaces the staff of order power of the Law domain.

Master’s Yoke (Su): At 8th level, you can attempt to assert your dominance over any visible creature within 30 feet by declaring the target your property. The target can resist this effect with a successful Will save (DC = 10 + 1/2 your cleric level + your Wisdom modifier). If the target fails the save, it is affected as if by dominate monster for a number of rounds equal to 1/2 your cleric level, save that the target can choose to ignore any order you give and instead take 2 points of Constitution damage and become staggered for 1 round. You can use this ability once per day at 8th level, and an additional time per day for every 4 levels beyond 8th. This is a language-based mind-affecting effect.

Replacement Domain Spells: 1st—charm person, 5th—dominate person, 8th—binding.

Soverignty Subdomain

Source Heroes of the High Court pg. 21
Associated Domain(s): Law
Associated Deities: Asmodeus, Dispater, Iomedae, Lissala, Zon-Kuthon.

Replacement Power: Replacement Power: The following granted power replaces the staff of order power of the Law domain.

Demand Subjugation (Sp): At 8th level, you can force a defeated creature to accept a binding pact as a condition of its surrender, as if you are using lesser geas, except the creature must have a number of Hit Dice equal to or less than your cleric level. At 16th level, this ability functions as per geas/quest. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Replacement Domain Spells: 2nd—castigateAPG, 5th—mass castigateAPG, 9th—overwhelming presenceUM.

Tyranny Subdomain

Source Inner Sea Gods pg. 227 (Amazon), Blood of Fiends pg. 15 (Amazon)
Associated Domain(s): Law
Associated Deities: Dispater, Eligos, Lanishra, Malacoda, Uruskreil, Wylgart, Zursvaater

Replacement Power: The following granted power replaces the staff of order power of the Law domain.

Tyrannical Strike (Su): At 8th level, as an immediate action upon successfully hitting an opponent with a melee attack, you can choose to forgo the damage (but not any other effects of the attack) to instead affect the creature you hit as a greater command spell, with a caster level equal to your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every 4 levels beyond 8th.

Replacement Domain Spells: 1st—command, 3rd—bestow curse, 7th—symbol of persuasion.

Variant Domain Powers

Description Source: Haunted Heroes Handbook
A cleric (or any other character capable of selecting a domain) who worships the deity in question can choose to gain the variant domain power upon first gaining the domain in question, but the choice to replace the domain power must be made immediately upon gaining access to that domain and cannot be changed thereafter.