Archives of Nethys

General | Achievement | Betrayal | Combat | Critical | Damnation | Faction | Familiar | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Mythic | Panache | Performance | Stare | Story | Style | Targeting | Teamwork | Weapon Mastery


Duelist of the Roaring Falls (Combat)

Source Inner Sea Combat pg. 10 (Amazon)
You have embraced the Roaring Falls method of Aldori swordplay, known for its elegant, sweeping strikes.

Prerequisites: Aldori Dueling Disciple, Exotic Weapon Proficiency (Aldori dueling sword), Weapon Finesse, Weapon Focus (Aldori dueling sword), base attack bonus +5.

Benefit: When you deal damage to a shaken, frightened, or panicked foe, you can add your Dexterity bonus to damage rolls instead of your Strength Bonus. You do not apply 1-1/2 times your Dexterity bonus to damage rolls while fighting two-handed. If you can already add your Dexterity bonus to damage rolls, you instead gain a +1 competence bonus on damage rolls with an Aldori dueling sword.

When you attempt a dueling parry during a duel, the penalty on your attack roll to parry is reduced from –5 to –3.

To gain these benefits, you must be wielding only an Aldori dueling sword (not using a shield, an off-hand weapon, armor spikes, unarmed strikes, or natural weapons).

Combat Trick

Source Weapon Master's Handbook pg. 24 (Amazon)
When you hit a foe with a melee attack made using an Aldori dueling sword, you can spend 4 stamina points to treat that foe as being shaken for the purpose of gaining a bonus from Duelist of the Roaring Falls until the start of your next turn.