Archives of Nethys

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Style Feats

Description Source: Ultimate Combat
For centuries, great warriors have looked to nature and the multiverse to find inspiration in battle. Countless monastic and contemplative orders have crafted intricate unarmed fighting styles based on the deadliness and grace of natural and supernatural creatures. Although many such fighting techniques were created by secretive orders, they have since spread to practitioners the world over.

As a swift action, you can enter the stance employed by the fighting style a style feat embodies. Although you cannot use a style feat before combat begins, the style you are in persists until you spend a swift action to switch to a different combat style. You can use a feat that has a style feat as a prerequisite only while in the stance of the associated style. For example, if you have feats associated with Mantis Style and Tiger Style, you can use a swift action to adopt Tiger Style at the start of one turn, and then can use other feats that have Tiger Style as a prerequisite. By using another swift action at the start of your next turn, you could adopt Mantis Style and use other feats that have Mantis Style as a prerequisite.

The styles presented follow, along with specific feat paths—feats that complement each style.

Boar Style: A tribe of orcs who disdained the use of weapons originally developed this savage unarmed fighting style. They preferred to slaughter their enemies with their bare hands and teeth. Over the centuries, a variety of races have adopted the Boar Style, most notably goblinoids, ogres, and trolls. The objective of the Boar Style is to attack with as much viciousness and cruelty as possible in order to break enemy morale. Fanatical followers of the style use herbal and alchemical reagents to harden their nails and teeth, sometimes performing self-mutilating procedures that result in clawlike nails and sharpened teeth.
Feat Path: Boar Style, Boar Ferocity, Boar Shred.

Crane Style: Crane style focuses on defense and agile counterattacks. Practitioners are known for graceful, one-legged stances and folding arm techniques that mimic a crane's enormous wings.
Feat Path: Crane Style, Crane Wing, Crane Riposte.

Djinni Style: Adherents to this style call on the spirits of storms to outmaneuver and outwit their opponents. Masters of the style can absorb and deflect electrical attacks while summoning peals of thunder to pummel their enemies.
Feat Path: Djinni Style, Djinni Spirit, Djinni Spin.

Dragon Style: Dragon style captures the overwhelming power, grace, and ferocity of dragons. Practitioners use acrobatic footwork and strong attacks to overwhelm foes. The deepest secrets of the style require imbibing alchemical tonics and deep meditations similar to the long sleeps of dragons.
Feats Path: Dragon Style, Dragon Ferocity, Dragon Roar.

Earth Child Style: A warrior cadre of dwarves and gnomes dedicated to fighting and slaying giants developed this style. Students of the style learn how to enhance their defensive training to become even more elusive when facing giants. They also spend long hours studying the anatomy of the various giant races to increase the effectiveness of their unarmed strikes. Eventually, masters of this fighting style learn how to bring down even the mightiest creatures by targeting feet, ankles, and knees.
Feat Path: Earth Child Style, Earth Child Topple, Earth Child Binder.

Efreeti Style: The efreeti style focuses on aggression and speed, taking inspiration from beings of living fire. Masters of the style can deflect and control fire, immolate their enemies, and summon forth gouts of elemental flame.
Feats Path: Efreeti Style, Efreeti Stance, Efreeti Touch.

Janni Style: This style, originating humbly from the folk traditions of disparate peoples, represents several similar unarmed fighting arts practiced around the world. Regardless of variations in technique, all practitioners have a fluid fighting stance that emphasizes rapid, powerful kicks. The style's constant motion and graceful footwork lead many to mistakenly view practitioners as highly skilled dancers, a misconception that has allowed the technique to be taught in secret, the hidden weapon of the downtrodden and the oppressed. Openly martial versions of this style lose some of the dancelike qualities but retain the style's extraordinary kicking techniques and agility.
Feat Path: Janni Style, Janni Tempest, Janni Rush.

Kirin Style: The school of the kirin employs critical observations as weapons against opponents. Practitioners catalogue a foe's weaknesses and seek the perfect moment to strike, ensuring that no movement or effort is ever wasted. Popular among those rare orders that blend monastic training with arcane study, kirin style is sometimes practiced by wizards who seek to hone their bodies along with their minds.
Feat Path: Kirin Style, Kirin Strike, Kirin Path.

Kobold Style: Quick, powerful movements mark this style, which focuses on rushing and upending an opponent, then climbing on top of it to keep the creature prone.
Feat Path: Kobold Style, Kobold Groundling, Kobold Flood.

Mantis Style: Based on the hunting techniques of the praying mantis, practitioners of this style fight with their hands turned down to emulate the insect's sharp grasping forelimbs. Mantis style uses precise, accurate strikes to pinpoint an opponent's vital areas, such as eyes, throat, and pressure points.
Feat Path: Mantis Style, Mantis Wisdom, Mantis Torment.

Marid Style: Marid style emulates the fluid strength of flowing rivers and the cold of the ocean depths. Masters of the style can withstand severe cold, manipulate water to lash at enemies from afar, and freeze their foes in place.
Feat Path: Marid Style, Marid Spirit, Marid Coldsnap.

Monkey Style: Renowned for its speed and agility, monkey style blends jumping strikes, rolling blows, and ground fighting into a continuous onslaught aimed at disorienting and damaging an opponent through superior mobility.
Feat Path: Monkey Style, Monkey Moves, Monkey Shine.

Panther Style: Students of the panther throw caution to the wind as they weave recklessly among their foes. Those who master the style turn their unrivaled mobility into a weapon, striking their enemies with a series of swift retaliatory strikes.
Feat Path: Panther Style, Panther Claws, Panther Parry.

Shaitan Style: Practitioners of this style imbue their fists with the mineral acids of the deep earth. Their forceful blows conjure forth caustic elements to dissolve and disable their enemies.
Feat Path: Shaitan Style, Shaitan Skin, Shaitan Earthblast.

Snake Style: Snake style emphasizes quick, shifting movements. Its practitioners normally hold their hands flat with the fingers together to mimic the head of a snake. Able to strike when least expected, snake stylists are known for opportunism and blinding speed.
Feat Path: Snake Style, Snake Sidewinder, Snake Fang.

Snapping Turtle Style: The snapping turtle style emphasizes active defense with one hand. Students of the style utilize a variety of locks, grabs, and circular blocks to protect themselves, as well as employing a debilitating clutch.
Feat Path: Snapping Turtle Style, Snapping Turtle Clutch, Snapping Turtle Shell.

Tiger Style: This style seeks to emulate the power and fury of the great tiger. Practitioners use their hands like claws, perfecting overpowering double hand strikes and driving attack chains.
Feat Path: Tiger Style, Tiger Claws, Tiger Pounce.

*combat feat
armor mastery feat
⊤⊤shield mastery feat
⊤⊤⊤weapon mastery feat

NamePrerequisiteDescription
Archon Style* Combat Expertise, Improved Unarmed Strike, base attack bonus +2 or monk level 2ndProtect adjacent allies.
Ascetic Style*Weapon Focus with the chosen melee weapon; base attack bonus +1 or monk level 1stUse weapons with unarmed strike abilities
Blinded Blade Style*Blind-Fight, Perception 5 ranksGain unique benefits when unable to see
Boar Style* Improved Unarmed Strike, Intimidate 3 ranksUnarmed strikes deal bludgeoning or piercing damage
Brute Style*Str 15, Int 13, Combat Reflexes, Improved Overrun, Improved Trip, Improved Unarmed Strike, Vicious StompUC, base attack bonus +6Use Vicious Stomp within 10 feet
Bulette Charge Style*Str 13, Improved Overrun, Power Attack, proficiency with heavy armor Gain a +4 bonus to overrun maneuvers
Charging Stag Style*Dex 13, Dodge, Improved Unarmed Strike, MobilityCharge through difficult terrain and allied spaces, make a turn while charging
Cloak and Dagger Style*Int 13, Combat Expertise, Improved Dirty TrickAPG, Vital Strike, Weapon Focus with the chosen weapon, base attack bonus +6Learn dirty tricks as free actions during a surprise round
Crane Style* Dodge, Improved Unarmed Strike, base attack bonus +2 or monk level 1stTake –2 penalty when fighting defensively
Cudgeler Style*BludgeonerUCDeal greater damage with nonlethal damage on a charge
Deadhand Style*Wis 15, Improved Unarmed Strike, Knowledge (religion) 4 ranks, ki pool class feature, nongood alignmentYou are hard to scare and your unarmed strikes can make foes shaken
Djinni Style* Con 13, Wis 15, Elemental Fist, Improved Unarmed Strike, base attack bonus +9 or monk level 5thGain 1 additional use of Elemental Fist per day and bonus to electricity damage
Dragon Style* Str 15, Improved Unarmed Strike, Acrobatics 3 ranksGain +2 bonus against sleep, paralysis, and stun effects, and can ignore difficult terrain
Dwarven Hatred Style*Base attack bonus +1, defensive training and hatred racial traits, Medium sizeApply hatred on both attack/damage and increase to +2
Earth Child Style* Wis 13, dwarf or gnome, defensive training racial trait, Improved Unarmed Strike, Acrobatics 3 ranksDefensive training AC increases to +6 against giants
Efreeti Style* Con 13, Wis 15, Elemental Fist, Improved Unarmed Strike, base attack bonus +9 or monk level 5thGain +1 use of Elemental Fist per day and a bonus on fire damage
Elven Battle Style*Elven Battle TrainingARG, Weapon Finesse, base attack bonus +1, weapon familiarity racial traitDon’t provoke attacks of opportunity when making combat maneuver checks with elvish weapons
Empty Quiver Style*Weapon Focus with the chosen weaponFight in melee with your ranged weapon
Fox Style*Int 13Feint and distract with martial training
Grabbing Style*Improved Grapple; base attack bonus +6, brawler’s flurry class feature, or flurry of blows class featureTake no penalty for grabbing a foe one-handed, retain your Dex bonus to AC when pinning
Illusive Gnome Style*Int 13, Combat Expertise, Gnome Weapon FocusARG, Improved Feint, base attack bonus +1, gnome magic and weapon familiarity racial traitsSacrifice spells to gain a bonus when feinting
Jabbing Style*Improved Unarmed Strike; base attack bonus +6, brawler’s flurry class feature, or flurry of blows class featureGain bonus damage when two or more unarmed strikes hit the same opponent during your turn
Janni Style* Improved Unarmed Strike, Acrobatics 3 ranks, Perform (dance) 3 ranksTake only a –1 AC penalty when charging, flanking opponents only gain +1 attack bonus against you
Kirin Style* Improved Unarmed Strike, Knowledge (arcana) 6 ranks, Knowledge (dungeoneering, local, nature, planes, or religion) 1 rankMay make Knowledge check against opponent as swift action to gain bonuses
Kitsune Style*Int 13, Combat Expertise, Improved Dirty TrickAPGPerform a dirty trick at the end of a charge
Kobold Style* Combat Expertise, Small size or smaller.+4 CMB vs. enemies denied their Dex bonus to AC
Kraken Style*Wis 13, Improved Grapple, Improved Unarmed Strike, base attack bonus +3 or monk level 3rdImprove your grapple damage by Wisdom
Kyton Style*Wis 13, Exotic Weapon Proficiency (spiked chain), Knowledge (planes) 3 ranks, ki pool class featureUse a spiked chain as a monk weapon and deliver Stunning Fist through it
Linnorm Style*Wis 13, Improved Unarmed Strike, base attack bonus +3 or monk level 3rdRetaliate against attackers
Maddening Style*Wis 15, Cha 11, Improved Unarmed Strike, Stunning Fist, Knowledge (arcana) 4 ranks, ki pool class feature, nongood alignmentain additional use of Stunning Fist, increase DC of madness effects, and deal Wisdom/sanity damage with Stunning Fist
Mantis Style* Improved Unarmed Strike, Stunning Fist, Heal 3 ranksGain +1 use of Stunning Fist per day, and increase stunning fist DC by +2
Marid Style* Con 13, Wis 15, Elemental Fist, Improved Unarmed Strike, base attack bonus +9 or monk level 5thGain +1 use of Elemental Fist per day, and deal cold damage
Mobile Bulwark Style*Str 13, Shield Focus, Tower Shield Proficiency, base attack bonus +1Add your shield bonus to AC to your CMD vs bull rush and overrun manuevers
Monkey Style* Wis 13, Improved Unarmed Strike, Acrobatics 5 ranks, Climb 5 ranksAdd Wisdom bonus on Acrobatics checks, and take no penalty for attacking while prone
Orc Fury Style*Bullying BlowARG, Intimidating Prowess, Intimidate 3 ranks, weapon familiarity racial traitUse Bullying Blow with the first attack each round
Outslug Style*Int 13; Combat Expertise or brawler’s cunningACG class feature; Weapon Focus with the chosen weapon+1 to AC and damage when taking a 5-foot step with a chosen weapon
Overwatch Style*Precise Shot, Rapid Shot, Weapon Focus with the chosen weaponReady two ranged attacks
Owl Style*Dex 13, Skill Focus (Stealth), Stealth 1 rankUse Stealth with martial training and charge with Stealth
Panther Style* Wis 13, Combat Reflexes, Improved Unarmed Strike.Retaliate against opponents that take attacks of opportunity against you
Perfect Style*Wis 13, base attack bonus +5 or monk level 5thGain a connection with an element from the Houses of Perfection
Pummeling Style*Improved Unarmed Strike; base attack bonus +6, brawler’s flurry class feature, or flurry of blows class featureCombine your unarmed strikes together
Shaitan Style* Con 13, Wis 15, Elemental Fist, Improved Unarmed Strike, base attack bonus +9 or monk level 5thGain +1 use of Elemental Fist per day, and deal acid damage
Shield Gauntlet Style*Weapon Focus (gauntlet or spiked gauntlet), proficiency with bucklers and light shields.Keep your gauntlets shield bonus when attacking with it
Slipslinger Style*Weapon Focus (sling) or weapon training (thrown) class feature, warslinger racial traitARG+1 damage with slings, do not provoke attacks of opportunity when reloading
Smashing Style*Str 13, Improved Sunder, Power Attack, Weapon Focus with the chosen weaponGet a free bull rush or trip when making a sunder attack against armor
Snake Style* Improved Unarmed Strike, Acrobatics 1 rank, Sense Motive 3 ranksGain +2 on Sense Motive checks, and deal piercing damage with unarmed attacks
Snapping Turtle Style*Improved Unarmed Strike, base attack bonus +1 or monk level 1stGain +1 shield bonus to AC when at least one hand is free
Spear Dancing Style*Dex 13, Two-Weapon Fighting, Weapon Focus with the chosen weaponGain the Double feature with a polearm weapon
Spring-Heeled Style*Dex 13, Dodge, Mobility, Shot on the Run or Spring Attack, base attack bonus +4, proficiency with light armorGain a bonus on attack rolls when moving
Startoss Style*Dex 13, Point-Blank Shot, Weapon Focus with the chosen weaponGain bonus damage with thrown weapons
Street Style*Str 15, Improved Bull Rush, Improved Unarmed Strike, Power Attack, base attack bonus +4 or monk level 3rdDeal extra damage and bullrush in urban areas
Swift Iron Style*Str 13, Dex 13, proficiency with medium armorIncrease your manuevrability in armo
Swordplay Style*Combat Expertise, Weapon Focus with the chosen weapon, base attack bonus +3+1 shield bonus to AC when fighting defensively, avoid the penalty on the first attack with Combat Expertise
Tatzlwyrm Claw Style*Dex 13, Improved Grapple, Improved Unarmed Strike, Escape Artist 1 rankUnarmed attacks deal slashing damage, force a creature to release a grappled ally.
Tiger Style* Improved Unarmed Strike, base attack bonus +3 or monk level 3rdGain +2 to CMD against bull rush, overrun, and trip, and deal slashing damage
Upsetting Shield Style*Dex 13, proficiency with bucklersUse a buckler to shield bash
Vanguard Style*BodyguardAPG, Combat Reflexes, proficiency with light or heavy shields.Use Bodyguard to improve your allies Reflex saving throw
Weapon Style Mastery⊤⊤⊤Any two style feats from different styles, base attack bonus +6, weapon training class feature with a melee weaponHave two weapon styles active at once
Wolf Style*Wis 13, Improved Unarmed Strike, Knowledge (nature) 3 ranksDecrease the opponent’s base speed when dealing attacks of opportunity
Wyvern Fury Style*Exotic Weapon Proficiency (whip), Acrobatics 3 ranks, brawler’s flurryACG class feature or flurry of blows class featureUse daggers and whips with your flurry.