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Hostile Levitation

Source Ultimate Combat pg. 1 (Amazon)
School transmutation; Level arcanist 3, bloodrager 3, medium 2, mesmerist 3, occultist 3, psychic 3, red mantis assassin 3, sorcerer/wizard 3, spiritualist 3, witch 3

Casting

Casting Time 1 standard action
Components V, S, M (a leather loop studded with lodestones)

Effect

Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration 1 round/level
Saving Throw Will negates; Spell Resistance yes

Description

You levitate the target a few inches off the ground, removing solid footing and halving the target’s speed. The target also takes a –4 penalty to CMD against bull rush, drag, and reposition attempts. A targeted creature that attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has a –1 penalty on attack rolls, the second –2, and so on, to a maximum penalty of –5. A full-round action spent stabilizing allows the creature to begin again at –1.

This spell fails if cast on a flying creature.