Archives of Nethys

All | Mythic | Custom Search

Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Warpriest | Witch | Wizard


Radiation Ward

Source Heroes of the Darklands pg. 15
School abjuration; Level alchemist 2, arcanist 2, cleric/oracle 2, druid 2, hunter 1, ranger 1, shaman 2, sorcerer/wizard 2, warpriest 2

Casting

Casting Time 1 standard action
Components V, S

Effect

Range touch
Target creature touched
Duration 1 hour/level (D)
Saving Throw Fort negates (harmless); Spell Resistance yes (harmless)

Description

A creature warded by this spell gains a +4 bonus on saving throws against radiation-based effects. In addition, the warded creature is immediately aware when it enters an area of radiation, as well as the radiation level (low, medium, high, or severe) suffusing the area.