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Stoneskin

Source PRPG Core Rulebook pg. 350 (Amazon)
School abjuration; Level adept 4, alchemist 4, arcanist 4, bloodrager 4, druid 5, hunter 5, inquisitor 4, investigator 4, magus 4, occultist 4, psychic 4, shaman 5, sorcerer/wizard 4, summoner 3, summoner (unchained) 4

Casting

Casting Time 1 standard action
Components V, S, M (granite and diamond dust worth 250 gp)

Effect

Range touch
Target creature touched
Duration 10 min./level or until discharged
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

Description

The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR 10/adamantine. It ignores the first 10 points of damage each time it takes damage from a weapon, though an adamantine weapon bypasses the reduction. Once the spell has prevented a total of 10 points of damage per caster level (maximum 150 points), it is discharged.

Mythic Stoneskin

Source Mythic Adventures pg. 109
The target gains a +4 bonus on saving throws against disease, poison, and stun effects. There is a 50% chance any critical hit or sneak attack against the target is treated as a normal hit, as if the target were wearing medium fortification armor.

Stoneskin, Communal

Source Ultimate Combat pg. 1 (Amazon)
School abjuration; Level alchemist 5, arcanist 5, druid 6, hunter 6, inquisitor 5, investigator 5, occultist 5, psychic 5, sorcerer/wizard 5, summoner 4, summoner (unchained) 5

Casting

Casting Time 1 standard action
Components V, S, M (granite and diamond dust worth 250 gp per creature affected)

Effect

Range touch
Targets creatures touched
Duration 10 min./level or until discharged
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

Description

This spell functions like stoneskin, except you divide the duration in 10 minute intervals among the creatures touched. Once the spell has prevented 10 points of damage per caster level (maximum 150 points) for a subject, the spell’s effects end for that subject.