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F This spell has a focus component not normally included in a spell component pouch.
M This spell has a material component not normally included in a spell component pouch.
R Spell requires a requisite religion or race. If religion, spellcaster must worship the listed deity to utilize the spell. If race, the spell might only target members of the listed race (the spell will say this if it does), but often are just the race's guarded secrets. Members of other races can learn to cast them with GM permission.
T In order to prepare any of these spells, the caster must spend an hour performing a ritual in which he beseeches Torag (or a member of his family) for the aid of one of his divine family members. For 24 hours after the ritual, the caster may prepare spells of the requested deity. The caster may only attune himself to one additional deity at a time.
Y This spell has a Mythic version.

Sahir-Afiyun Spells

1st-Level Spells

Alleviate Addiction: Ignore the effects of addictions.
Confusion, Lesser: One creature is confused for 1 round.
Night Blindness: Impair target’s vision as if it were darker.
Pesh VigorM: Increase target’s strength with consumption of pesh.
Ray of Sickening: Ray makes subject sickened.
Remove Fear: Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.
SleepY: Puts 4 HD of creatures into magical slumber.

2nd-Level Spells

AuguryMF: Learns whether an action will be good or bad.
Calm Emotions: Calms creatures, negating emotion effects.
Euphoric CloudM: Fog obscures vision and fascinates living creatures.
Suffocation, Slow: Overdose someone with pesh, causing them to slowly suffocate.

3rd-Level Spells

Contact High: Duplicate a drug’s effects on others.
Deep SlumberY: Puts 10 HD of creatures to sleep.
Imbue With Addiction: Target becomes addicted to a drug.
Pesh Addiction, Lesser: Force someone to use pesh.

4th-Level Spells

Absorbing InhalationR: Completely inhale a cloud-like effect, keeping it stored harmlessly in your body.
ConfusionY: Subjects behave oddly for 1 round/level.
DivinationM: Provides useful advice for specific proposed actions.

5th-Level Spells

Pesh Addiction: As Pesh Addiction, Lesser except it has no HD limit and does not allow a saving throw.
Suffocation, Instant: Slay someone through pesh suffocation.
Symbol of SleepM: Triggered rune puts nearby creatures into catatonic slumber.